BALL 1.5.0
Loading...
Searching...
No Matches
raytraceableGrid.h
Go to the documentation of this file.
1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4
5#ifndef BALL_VIEW_DATATYPE_RAYTRACEABLEGRID_H
6#define BALL_VIEW_DATATYPE_RAYTRACEABLEGRID_H
7
8#ifndef BALL_DATATYPE_REGULARDATA3D_H
10#endif
11
12namespace BALL
13{
14 namespace VIEW
15 {
17 {
18 public:
20 {
21 grid_ = 0;
22 }
23
25 {
26 grid_ = grid;
27 }
28
29 // Note: the grid_ - ptr is handled by the calling classes and we must not destroy it!
31 {}
32
33
35
37
41 void binaryWrite(const String& filename) const;
42
43 protected:
45 };
46 }
47}
48#endif
49
void binaryWrite(const String &filename) const
RaytraceableGrid(RegularData3D *grid)
#define BALL_VIEW_EXPORT