Class ARBTextureMultisample

java.lang.Object
org.lwjgl.opengl.ARBTextureMultisample

public final class ARBTextureMultisample extends Object
  • Field Details

    • GL_SAMPLE_POSITION

      public static final int GL_SAMPLE_POSITION
      Accepted by the <pname> parameter of GetMultisamplefv:
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    • GL_SAMPLE_MASK

      public static final int GL_SAMPLE_MASK
      Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
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    • GL_SAMPLE_MASK_VALUE

      public static final int GL_SAMPLE_MASK_VALUE
      Accepted by the <target> parameter of GetBooleani_v and GetIntegeri_v:
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    • GL_TEXTURE_2D_MULTISAMPLE

      public static final int GL_TEXTURE_2D_MULTISAMPLE
      Accepted by the <target> parameter of BindTexture and TexImage2DMultisample:
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    • GL_PROXY_TEXTURE_2D_MULTISAMPLE

      public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE
      Accepted by the <target> parameter of TexImage2DMultisample:
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    • GL_TEXTURE_2D_MULTISAMPLE_ARRAY

      public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY
      Accepted by the <target> parameter of BindTexture and TexImage3DMultisample:
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    • GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

      public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
      Accepted by the <target> parameter of TexImage3DMultisample:
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    • GL_MAX_SAMPLE_MASK_WORDS

      public static final int GL_MAX_SAMPLE_MASK_WORDS
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_MAX_COLOR_TEXTURE_SAMPLES

      public static final int GL_MAX_COLOR_TEXTURE_SAMPLES
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_MAX_DEPTH_TEXTURE_SAMPLES

      public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_MAX_INTEGER_SAMPLES

      public static final int GL_MAX_INTEGER_SAMPLES
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_TEXTURE_BINDING_2D_MULTISAMPLE

      public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

      public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
      Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:
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    • GL_TEXTURE_SAMPLES

      public static final int GL_TEXTURE_SAMPLES
      Accepted by the <pname> parameter of GetTexLevelParameter
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    • GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

      public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
      Accepted by the <pname> parameter of GetTexLevelParameter
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    • GL_SAMPLER_2D_MULTISAMPLE

      public static final int GL_SAMPLER_2D_MULTISAMPLE
      Returned by the <type> parameter of GetActiveUniform:
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    • GL_INT_SAMPLER_2D_MULTISAMPLE

      public static final int GL_INT_SAMPLER_2D_MULTISAMPLE
      Returned by the <type> parameter of GetActiveUniform:
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    • GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

      public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
      Returned by the <type> parameter of GetActiveUniform:
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    • GL_SAMPLER_2D_MULTISAMPLE_ARRAY

      public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY
      Returned by the <type> parameter of GetActiveUniform:
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    • GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

      public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
      Returned by the <type> parameter of GetActiveUniform:
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    • GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

      public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
      Returned by the <type> parameter of GetActiveUniform:
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  • Method Details

    • glTexImage2DMultisample

      public static void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
    • glTexImage3DMultisample

      public static void glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
    • glGetMultisample

      public static void glGetMultisample(int pname, int index, FloatBuffer val)
    • glSampleMaski

      public static void glSampleMaski(int index, int mask)